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JULY 15
For Beginners

Intro  blender

In this course, you will become acquainted with Blender — an open-source 3D suite capable of everything from modeling to rigging and compositing. Such a range of functionality provides a seamless workflow for studios and a comprehensive learning platform for beginners.

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Your teacher is a Props Artist at Forge Studios and Tabula Games

COURSE OVERVIEW

While the internet is loaded with Blender tutorials, many tend to lack organization and bombard learners with an overload of details. 

We streamline Blender, building a robust groundwork for your journey as a 3D Artist. To add some excitement, certain tasks are designed as Metal Gear Solid-like quests. This makes education not only comprehensive but also entertaining.

WHY YOU SHOULD LEARN BLENDER

Open Source
Blender is a free software program. You can download and use it without the burden of licensing fees.

Versatile Features
Blender comes with a range of tools for modeling, animation, rigging, simulation, rendering, and compositing.

Helpful Community
Blender's community not only contributes to its evolution but also provides support and tutorials.

Regular Updates
Blender is constantly being improved, often introducing new features and tools ahead of its paid counterparts.

COURSE OBJECTIVE

This introductory course is the perfect stepping stone toward a career as a 3D Artist. We will guide you through the creation of simple models in Blender and prepare you for more complex 3D courses to speed up your professional development.

Proficient in Blender, Zbrush, Substance Painter, and Marmoset Toolbag, Michele crafts stylized models that tell a story. His work covers all design aspects, from concept modeling to animation and texturing.

Michele Marchionni
Freelance Characters and Props Artist at Forge Studios and TabulaGames

YOU WILL...

Master the Blender interface and hotkeys

Understand how to work with geometry

Get acquainted with all the technology you need

Learn how to adjust lighting and rendering

Create your first 3D models and scene

THE TEACHER

Denis Kuandikov
[ Senior Prop Artist at Blizzard ]

Worked on FPS games 'Ready or Not' by Void Interactive and 'Frozen Flame' at Dreamside Interactive. Improved design skills under Emilia Shatz, the lead level designer at Naughty Dog

Works by Michele

Start        after registration

The course starts after registration. You will work with the free Blender software for beginners in 3D modeling.

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WHO IS THIS COURSE FOR?

Beginners eager to learn 3D graphics

Aspiring 3D artists looking to expand their software skills

Individuals planning to take our advanced 3D courses

Anyone curious about 3D graphics and seeking an introduction

COURSE CURRICULUM

320
minutes
,
6
units
,
26
lectures
,
6
quests

You will learn to use Blender's essential features and create an animated 3D scene for your portfolio.

Module #1: Blender Basics and User Interface

Introduction to Blender: Purpose, features, and installation

Preview of a sample scene students will recreate with pre-made assets

Navigating the interface and manipulating objects

Practice: Create your first scene with pre-made assets

Module #2: 3D Modeling

Adding and modifying properties of primitives

Understanding the Grid and Units system

Transforming a primitive mesh and applying transformations

Learning about object origin and grid snapping

Introduction to basic shading techniques

Explore the Edit Mode, manipulating mesh components

Tutorial on modifiers and the importance of their hierarchy

Practice: Recreate a diorama using 3D modeling techniques

Module #3: Material Basics

Introduction to material properties, color, metalness, and roughness

Learn to tweak material parameters

Practice: Create custom materials and  apply them to your 3D diorama

Module #4: UV Mapping and Texturing

Learn what a UV map is and what it is for

Understanding texel density and maintaining consistency

Using pre-made textures with unique texturing and gradient atlas

Practice: Apply textures to your 3D diorama

Module #5: Lighting

Exploring different types of lights available in Blender

Setting up an HDRI to light a scene

Using different lighting to create various moods

Practice: Light up your 3D diorama scene

Module #6: Animation and Rendering
Working with materials, textures, and light

Adding a camera to the rendering scene and understanding its use

Learn how to set up rendering and explore post-processing options

Configuring a looped camera movement and rendering a quick animation

Practice: Create an animated render of your 3D diorama

HOW DOES THE COURSE WORK?

1.  LECTURES

This course gives you the freedom to learn at your own pace with unlimited access to recorded lectures, allowing you to revisit the content whenever you wish.

2.  EXTRA MATERIALS

You'll benefit from exclusive materials curated by our instructor, designed to accelerate your learning process and help you avoid common mistakes.

3.  COMMUNITY

By enrolling in our course, you won't be learningin isolation. You'll receive an invitation to join a dedicated Discord server, where you can ask questions, participate in discussions, and network with fellow learners from around the globe.

Student Works

Models from the free Blender course. You can do it!

June 20
For Beginners

Start        after registration

The course starts after registration. You will work with the free Blender software for beginners in 3D modeling.

Enroll now

Gift for registering a person– a guide with 9 gamedev professions description

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